added dynamic offset at BindDescriptorSets(RenderableInstance * )
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@ -105,6 +105,9 @@ bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri)
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{
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if(!ri)return(false);
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uint32_t *dynamic_offset=nullptr;
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uint32_t dynamic_count=0;
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{
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uint32_t count=0;
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@ -119,6 +122,13 @@ bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri)
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{
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ds[count]=mp->GetVkDescriptorSet();
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++count;
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if((DescriptorSetType)i==DescriptorSetType::Renderable)
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{
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dynamic_count=mp->GetCount();
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dynamic_offset=hgl_zero_new<uint32_t>(dynamic_count);
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}
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}
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}
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@ -126,7 +136,9 @@ bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri)
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{
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pipeline_layout=ri->GetPipelineLayout();
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vkCmdBindDescriptorSets(cmd_buf,VK_PIPELINE_BIND_POINT_GRAPHICS,pipeline_layout,0,count,ds,0,nullptr);
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vkCmdBindDescriptorSets(cmd_buf,VK_PIPELINE_BIND_POINT_GRAPHICS,pipeline_layout,0,count,ds,dynamic_count,dynamic_offset);
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SAFE_CLEAR_ARRAY(dynamic_offset);
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}
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}
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