added "Vulkan hardware requirement" at GPUDevice class.
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@@ -155,8 +155,6 @@ public:
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const uint32_t GetMaxImage3D ()const{return properties.limits.maxImageDimension3D;}
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const uint32_t GetMaxImageCube ()const{return properties.limits.maxImageDimensionCube;}
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const uint32_t GetMaxImageArrayLayers ()const{return properties.limits.maxImageArrayLayers;}
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const uint32_t GetMaxUBORange ()const{return properties.limits.maxUniformBufferRange;}
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const uint32_t GetMaxSSBORange ()const{return properties.limits.maxStorageBufferRange;}
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const uint32_t GetMaxBoundDescriptorSets ()const{return properties.limits.maxBoundDescriptorSets;}
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const uint32_t GetMaxVertexInputAttributes ()const{return properties.limits.maxVertexInputAttributes;}
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