adjusted path of examples.
This commit is contained in:
16
example/Texture/CMakeLists.txt
Normal file
16
example/Texture/CMakeLists.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
macro(CreateProject name)
|
||||
add_executable(${name} ${ARGN} ${VULKAN_APP_FRAMEWORK})
|
||||
target_link_libraries(${name} ${ULRE})
|
||||
|
||||
IF(MSVC)
|
||||
set_target_properties(${name} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${ULRE_RUNTIME_PATH})
|
||||
set_property(TARGET ${name} PROPERTY VS_DPI_AWARE "PerMonitor")
|
||||
ENDIF()
|
||||
|
||||
set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Vulkan/Texture")
|
||||
endmacro()
|
||||
|
||||
CreateProject(05_texture_format texture_format_list.cpp)
|
||||
CreateProject(06_texture_quad texture_quad.cpp)
|
||||
CreateProject(07_texture_rect texture_rect.cpp)
|
||||
CreateProject(08_texture_rect_array texture_rect_array.cpp)
|
129
example/Texture/texture_format_list.cpp
Normal file
129
example/Texture/texture_format_list.cpp
Normal file
@@ -0,0 +1,129 @@
|
||||
#include<iostream>
|
||||
#include<iomanip>
|
||||
#include<hgl/graph/VK.h>
|
||||
#include<hgl/graph/VKDevice.h>
|
||||
#include<hgl/graph/VKInstance.h>
|
||||
|
||||
using namespace hgl;
|
||||
using namespace hgl::graph;
|
||||
|
||||
VK_NAMESPACE_USING;
|
||||
|
||||
constexpr char *texture_compress_name[]=
|
||||
{
|
||||
"NONE",
|
||||
"S3TC",
|
||||
"PVRTC",
|
||||
"ETC1",
|
||||
"ETC2",
|
||||
"EAC",
|
||||
"ATC",
|
||||
"ASTC",
|
||||
"YUV"
|
||||
};
|
||||
|
||||
constexpr char *data_type_name[]
|
||||
{
|
||||
"NONE",
|
||||
"UNORM",
|
||||
"SNORM",
|
||||
"USCALED",
|
||||
"SSCALED",
|
||||
"UINT",
|
||||
"SINT",
|
||||
"UFLOAT",
|
||||
"SFLOAT",
|
||||
"SRGB"
|
||||
};//
|
||||
|
||||
VulkanInstance *InitVulkanInstance()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if(!CheckStrideBytesByFormat())
|
||||
{
|
||||
std::cerr<<"check stride bytes by format failed."<<std::endl;
|
||||
return(nullptr);
|
||||
}
|
||||
#endif//_DEBUG
|
||||
|
||||
InitNativeWindowSystem();
|
||||
|
||||
//InitVulkanProperties();
|
||||
|
||||
CreateInstanceLayerInfo cili;
|
||||
|
||||
memset(&cili,0,sizeof(CreateInstanceLayerInfo));
|
||||
|
||||
cili.lunarg.standard_validation=true;
|
||||
cili.khronos.validation=true;
|
||||
|
||||
return CreateInstance("VulkanTest",nullptr,&cili);
|
||||
}
|
||||
|
||||
int main(int,char **)
|
||||
{
|
||||
Window * win =nullptr;
|
||||
VulkanInstance * inst =nullptr;
|
||||
GPUDevice * device =nullptr;
|
||||
const GPUPhysicalDevice * physical_device =nullptr;
|
||||
|
||||
inst=InitVulkanInstance();
|
||||
|
||||
if(!inst)
|
||||
{
|
||||
std::cerr<<"[VULKAN FATAL ERROR] Create Vulkan Instance failed.";
|
||||
return(false);
|
||||
}
|
||||
|
||||
physical_device=inst->GetDevice(VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU);
|
||||
|
||||
if(!physical_device)
|
||||
physical_device=inst->GetDevice(VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU);
|
||||
|
||||
uint32_t count;
|
||||
const VulkanFormat *vf=GetVulkanFormatList(count);
|
||||
|
||||
if(!count)return(255);
|
||||
|
||||
for(uint32_t i=0;i<count;i++)
|
||||
{
|
||||
std::cout<<std::setw(4)<<i<<". ";
|
||||
|
||||
std::cout<<"Format [ID:"<<std::setw(10)<<vf->format<<"]["<<std::setw(16)<<vf->name<<"]";
|
||||
|
||||
if(vf->depth!=VulkanBaseType::NONE)
|
||||
std::cout<<"[ Depth:"<<std::setw(8)<<data_type_name[size_t(vf->depth)]<<"]";
|
||||
|
||||
if(vf->stencil!=VulkanBaseType::NONE)
|
||||
std::cout<<"[Stencil:"<<std::setw(8)<<data_type_name[size_t(vf->stencil)]<<"]";
|
||||
|
||||
if((vf->depth==VulkanBaseType::NONE)
|
||||
&&(vf->stencil==VulkanBaseType::NONE))
|
||||
std::cout<<"[ Color:"<<std::setw(8)<<data_type_name[size_t(vf->color)]<<"]";
|
||||
|
||||
{
|
||||
const VkFormatProperties fp=physical_device->GetFormatProperties(vf->format);
|
||||
|
||||
char olb[]="[ ]";
|
||||
|
||||
if(fp.optimalTilingFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT )olb[1]='O';
|
||||
if(fp.linearTilingFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT )olb[2]='L';
|
||||
if(fp.bufferFeatures&VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT )olb[2]='B';
|
||||
|
||||
std::cout<<olb;
|
||||
}
|
||||
|
||||
if(vf->compress_type!=TextureCompressType::NONE)
|
||||
std::cout<<" use "<<texture_compress_name[size_t(vf->compress_type)]<<" compress.";
|
||||
else
|
||||
std::cout<<std::setw(4)<<vf->bytes<<" bytes/pixel.";
|
||||
|
||||
std::cout<<std::endl;
|
||||
|
||||
++vf;
|
||||
}
|
||||
|
||||
delete inst;
|
||||
|
||||
return 0;
|
||||
}
|
140
example/Texture/texture_quad.cpp
Normal file
140
example/Texture/texture_quad.cpp
Normal file
@@ -0,0 +1,140 @@
|
||||
// 画一个带纹理的四边形
|
||||
|
||||
#include"VulkanAppFramework.h"
|
||||
#include<hgl/graph/VKTexture.h>
|
||||
#include<hgl/graph/VKSampler.h>
|
||||
#include<hgl/graph/VKInlinePipeline.h>
|
||||
#include<hgl/graph/VKRenderablePrimitiveCreater.h>
|
||||
#include<hgl/graph/mtl/2d/Material2DCreateConfig.h>
|
||||
#include<hgl/math/Math.h>
|
||||
|
||||
using namespace hgl;
|
||||
using namespace hgl::graph;
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
|
||||
VK_NAMESPACE_END
|
||||
|
||||
constexpr uint32_t SCREEN_WIDTH=256;
|
||||
constexpr uint32_t SCREEN_HEIGHT=256;
|
||||
|
||||
constexpr uint32_t VERTEX_COUNT=4;
|
||||
|
||||
constexpr float position_data[VERTEX_COUNT][2]=
|
||||
{
|
||||
{-1, -1},
|
||||
{ 1, -1},
|
||||
{ 1, 1},
|
||||
{-1, 1},
|
||||
};
|
||||
|
||||
constexpr float tex_coord_data[VERTEX_COUNT][2]=
|
||||
{
|
||||
{0,0},
|
||||
{1,0},
|
||||
{1,1},
|
||||
{0,1}
|
||||
};
|
||||
|
||||
class TestApp:public VulkanApplicationFramework
|
||||
{
|
||||
private:
|
||||
|
||||
Texture2D * texture =nullptr;
|
||||
Sampler * sampler =nullptr;
|
||||
Material * material =nullptr;
|
||||
MaterialInstance * material_instance =nullptr;
|
||||
Renderable * render_obj =nullptr;
|
||||
Pipeline * pipeline =nullptr;
|
||||
|
||||
private:
|
||||
|
||||
bool InitMaterial()
|
||||
{
|
||||
mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"PureTexture2D",Prim::Fan);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::NDC;
|
||||
cfg.local_to_world=false;
|
||||
|
||||
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreatePureTexture2D(&cfg);
|
||||
|
||||
material=db->CreateMaterial(mci);
|
||||
|
||||
if(!material)
|
||||
return(false);
|
||||
|
||||
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
||||
pipeline=CreatePipeline(material,InlinePipeline::Solid2D,Prim::Fan); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||
|
||||
if(!pipeline)
|
||||
return(false);
|
||||
|
||||
texture=db->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true);
|
||||
if(!texture)return(false);
|
||||
|
||||
sampler=db->CreateSampler();
|
||||
|
||||
if(!material->BindImageSampler( DescriptorSetType::PerMaterial, ///<描述符合集
|
||||
mtl::SamplerName::Color, ///<采样器名称
|
||||
texture, ///<纹理
|
||||
sampler)) ///<采样器
|
||||
return(false);
|
||||
|
||||
material_instance=db->CreateMaterialInstance(material);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool InitVBO()
|
||||
{
|
||||
RenderablePrimitiveCreater rpc(db,VERTEX_COUNT);
|
||||
|
||||
if(!rpc.SetVBO(VAN::Position, VF_V2F, position_data))return(false);
|
||||
if(!rpc.SetVBO(VAN::TexCoord, VF_V2F, tex_coord_data))return(false);
|
||||
|
||||
render_obj=rpc.Create(material_instance,pipeline);
|
||||
return(render_obj);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
bool Init()
|
||||
{
|
||||
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
|
||||
return(false);
|
||||
|
||||
if(!InitMaterial())
|
||||
return(false);
|
||||
|
||||
if(!InitVBO())
|
||||
return(false);
|
||||
|
||||
BuildCommandBuffer(render_obj);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
void Resize(int w,int h)override
|
||||
{
|
||||
VulkanApplicationFramework::Resize(w,h);
|
||||
|
||||
BuildCommandBuffer(render_obj);
|
||||
}
|
||||
};//class TestApp:public VulkanApplicationFramework
|
||||
|
||||
int main(int,char **)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if(!CheckStrideBytesByFormat())
|
||||
return 0xff;
|
||||
#endif//
|
||||
|
||||
TestApp app;
|
||||
|
||||
if(!app.Init())
|
||||
return(-1);
|
||||
|
||||
while(app.Run());
|
||||
|
||||
return 0;
|
||||
}
|
136
example/Texture/texture_rect.cpp
Normal file
136
example/Texture/texture_rect.cpp
Normal file
@@ -0,0 +1,136 @@
|
||||
// 画一个带纹理的矩形,2D模式专用
|
||||
|
||||
#include"VulkanAppFramework.h"
|
||||
#include<hgl/graph/VKTexture.h>
|
||||
#include<hgl/graph/VKSampler.h>
|
||||
#include<hgl/graph/VKInlinePipeline.h>
|
||||
#include<hgl/graph/VKRenderablePrimitiveCreater.h>
|
||||
#include<hgl/graph/mtl/2d/Material2DCreateConfig.h>
|
||||
#include<hgl/math/Math.h>
|
||||
|
||||
using namespace hgl;
|
||||
using namespace hgl::graph;
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
|
||||
VK_NAMESPACE_END
|
||||
|
||||
constexpr uint32_t SCREEN_WIDTH=256;
|
||||
constexpr uint32_t SCREEN_HEIGHT=256;
|
||||
|
||||
constexpr float position_data[4]=
|
||||
{
|
||||
0, //left
|
||||
0, //top
|
||||
1, //right
|
||||
1 //bottom
|
||||
};
|
||||
|
||||
constexpr float tex_coord_data[4]=
|
||||
{
|
||||
0,0,
|
||||
1,1
|
||||
};
|
||||
|
||||
class TestApp:public VulkanApplicationFramework
|
||||
{
|
||||
private:
|
||||
|
||||
Texture2D * texture =nullptr;
|
||||
Sampler * sampler =nullptr;
|
||||
Material * material =nullptr;
|
||||
MaterialInstance * material_instance =nullptr;
|
||||
Renderable * render_obj =nullptr;
|
||||
Pipeline * pipeline =nullptr;
|
||||
|
||||
private:
|
||||
|
||||
bool InitMaterial()
|
||||
{
|
||||
mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"RectTexture2D",Prim::SolidRectangles);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::ZeroToOne;
|
||||
cfg.local_to_world=false;
|
||||
|
||||
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateRectTexture2D(&cfg);
|
||||
|
||||
material=db->CreateMaterial(mci);
|
||||
|
||||
if(!material)
|
||||
return(false);
|
||||
|
||||
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
||||
pipeline=CreatePipeline(material,InlinePipeline::Solid2D,Prim::SolidRectangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||
|
||||
if(!pipeline)
|
||||
return(false);
|
||||
|
||||
texture=db->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true);
|
||||
if(!texture)return(false);
|
||||
|
||||
sampler=db->CreateSampler();
|
||||
|
||||
if(!material->BindImageSampler( DescriptorSetType::PerMaterial, ///<描述符合集
|
||||
mtl::SamplerName::Color, ///<采样器名称
|
||||
texture, ///<纹理
|
||||
sampler)) ///<采样器
|
||||
return(false);
|
||||
|
||||
material_instance=db->CreateMaterialInstance(material);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool InitVBO()
|
||||
{
|
||||
RenderablePrimitiveCreater rpc(db,1);
|
||||
|
||||
if(!rpc.SetVBO(VAN::Position,VF_V4F,position_data))return(false);
|
||||
if(!rpc.SetVBO(VAN::TexCoord,VF_V4F,tex_coord_data))return(false);
|
||||
|
||||
render_obj=rpc.Create(material_instance,pipeline);
|
||||
return(render_obj);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
bool Init()
|
||||
{
|
||||
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
|
||||
return(false);
|
||||
|
||||
if(!InitMaterial())
|
||||
return(false);
|
||||
|
||||
if(!InitVBO())
|
||||
return(false);
|
||||
|
||||
BuildCommandBuffer(render_obj);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
void Resize(int w,int h)override
|
||||
{
|
||||
VulkanApplicationFramework::Resize(w,h);
|
||||
|
||||
BuildCommandBuffer(render_obj);
|
||||
}
|
||||
};//class TestApp:public VulkanApplicationFramework
|
||||
|
||||
int main(int,char **)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if(!CheckStrideBytesByFormat())
|
||||
return 0xff;
|
||||
#endif//
|
||||
|
||||
TestApp app;
|
||||
|
||||
if(!app.Init())
|
||||
return(-1);
|
||||
|
||||
while(app.Run());
|
||||
|
||||
return 0;
|
||||
}
|
211
example/Texture/texture_rect_array.cpp
Normal file
211
example/Texture/texture_rect_array.cpp
Normal file
@@ -0,0 +1,211 @@
|
||||
// 画一个带纹理的矩形,2D模式专用
|
||||
|
||||
#include"VulkanAppFramework.h"
|
||||
#include<hgl/graph/VKTexture.h>
|
||||
#include<hgl/graph/VKSampler.h>
|
||||
#include<hgl/graph/VKInlinePipeline.h>
|
||||
#include<hgl/graph/VKRenderablePrimitiveCreater.h>
|
||||
#include<hgl/graph/mtl/2d/Material2DCreateConfig.h>
|
||||
#include<hgl/math/Math.h>
|
||||
#include<hgl/filesystem/Filename.h>
|
||||
|
||||
using namespace hgl;
|
||||
using namespace hgl::graph;
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
//Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
|
||||
VK_NAMESPACE_END
|
||||
|
||||
constexpr uint32_t SCREEN_WIDTH=256;
|
||||
constexpr uint32_t SCREEN_HEIGHT=256;
|
||||
|
||||
float position_data[4]=
|
||||
{
|
||||
0, //left
|
||||
0, //top
|
||||
1, //right
|
||||
1 //bottom
|
||||
};
|
||||
|
||||
constexpr float tex_coord_data[4]=
|
||||
{
|
||||
0,0,
|
||||
1,1
|
||||
};
|
||||
|
||||
constexpr const os_char *tex_filename[]=
|
||||
{
|
||||
OS_TEXT("001-online resume.Tex2D"),
|
||||
OS_TEXT("002-salary.Tex2D"),
|
||||
OS_TEXT("003-application.Tex2D"),
|
||||
OS_TEXT("004-job interview.Tex2D")
|
||||
};
|
||||
|
||||
constexpr const size_t TexCount=sizeof(tex_filename)/sizeof(os_char *);
|
||||
|
||||
class TestApp:public VulkanApplicationFramework
|
||||
{
|
||||
private:
|
||||
|
||||
SceneNode render_root;
|
||||
RenderList * render_list =nullptr;
|
||||
|
||||
Texture2DArray * texture =nullptr;
|
||||
Sampler * sampler =nullptr;
|
||||
Material * material =nullptr;
|
||||
|
||||
Pipeline * pipeline =nullptr;
|
||||
DeviceBuffer * tex_id_ubo =nullptr;
|
||||
|
||||
struct
|
||||
{
|
||||
MaterialInstance * mi;
|
||||
Renderable * r;
|
||||
}render_obj[TexCount]{};
|
||||
|
||||
private:
|
||||
|
||||
bool InitTexture()
|
||||
{
|
||||
texture=db->CreateTexture2DArray( 512,512, ///<纹理尺寸
|
||||
TexCount, ///<纹理层数
|
||||
PF_BC1_RGBAUN, ///<纹理格式
|
||||
false); ///<是否自动产生mipmaps
|
||||
|
||||
if(!texture)return(false);
|
||||
|
||||
OSString filename;
|
||||
|
||||
for(uint i=0;i<TexCount;i++)
|
||||
{
|
||||
filename=filesystem::MergeFilename(OS_TEXT("res/image/icon/freepik"),tex_filename[i]);
|
||||
|
||||
if(!db->LoadTexture2DToArray(texture,i,filename))
|
||||
return(false);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool InitMaterial()
|
||||
{
|
||||
mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"RectTexture2DArray",Prim::SolidRectangles);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::ZeroToOne;
|
||||
cfg.local_to_world=true;
|
||||
|
||||
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateRectTexture2DArray(&cfg);
|
||||
|
||||
material=db->CreateMaterial(mci);
|
||||
|
||||
if(!material)
|
||||
return(false);
|
||||
|
||||
pipeline=CreatePipeline(material,InlinePipeline::Solid2D,Prim::SolidRectangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||
|
||||
if(!pipeline)
|
||||
return(false);
|
||||
|
||||
sampler=db->CreateSampler();
|
||||
|
||||
if(!material->BindImageSampler( DescriptorSetType::PerMaterial, ///<描述符合集
|
||||
mtl::SamplerName::Color, ///<采样器名称
|
||||
texture, ///<纹理
|
||||
sampler)) ///<采样器
|
||||
return(false);
|
||||
|
||||
for(uint32_t i=0;i<TexCount;i++)
|
||||
{
|
||||
render_obj[i].mi=db->CreateMaterialInstance(material);
|
||||
|
||||
if(!render_obj[i].mi)
|
||||
return(false);
|
||||
|
||||
render_obj[i].mi->WriteMIData(i); //设置MaterialInstance的数据
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool InitVBOAndRenderList()
|
||||
{
|
||||
RenderablePrimitiveCreater rpc(db,1);
|
||||
|
||||
position_data[2]=1.0f/float(TexCount);
|
||||
|
||||
if(!rpc.SetVBO(VAN::Position,VF_V4F,position_data))return(false);
|
||||
if(!rpc.SetVBO(VAN::TexCoord,VF_V4F,tex_coord_data))return(false);
|
||||
|
||||
Vector3f offset(1.0f/float(TexCount),0,0);
|
||||
|
||||
for(uint32_t i=0;i<TexCount;i++)
|
||||
{
|
||||
render_obj[i].r=rpc.Create(render_obj[i].mi,pipeline);
|
||||
|
||||
if(!render_obj[i].r)
|
||||
return(false);
|
||||
|
||||
offset.x=position_data[2]*float(i);
|
||||
|
||||
render_root.CreateSubNode(translate(offset),render_obj[i].r);
|
||||
}
|
||||
|
||||
render_root.RefreshMatrix();
|
||||
|
||||
render_list->Expend(&render_root);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
~TestApp()
|
||||
{
|
||||
SAFE_CLEAR(render_list);
|
||||
}
|
||||
|
||||
bool Init()
|
||||
{
|
||||
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH*TexCount,SCREEN_HEIGHT))
|
||||
return(false);
|
||||
|
||||
render_list=new RenderList(device);
|
||||
|
||||
if(!InitTexture())
|
||||
return(false);
|
||||
|
||||
if(!InitMaterial())
|
||||
return(false);
|
||||
|
||||
if(!InitVBOAndRenderList())
|
||||
return(false);
|
||||
|
||||
BuildCommandBuffer(render_list);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
void Resize(int w,int h)override
|
||||
{
|
||||
VulkanApplicationFramework::Resize(w,h);
|
||||
|
||||
BuildCommandBuffer(render_list);
|
||||
}
|
||||
};//class TestApp:public VulkanApplicationFramework
|
||||
|
||||
int main(int,char **)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if(!CheckStrideBytesByFormat())
|
||||
return 0xff;
|
||||
#endif//
|
||||
|
||||
TestApp app;
|
||||
|
||||
if(!app.Init())
|
||||
return(-1);
|
||||
|
||||
while(app.Run());
|
||||
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user