moved material_parameters_renderable to Material class.
This commit is contained in:
parent
53c58a885e
commit
22e37512f6
@ -36,7 +36,7 @@ private:
|
||||
SceneNode render_root;
|
||||
RenderList render_list;
|
||||
|
||||
MaterialParameters * material_instance =nullptr;
|
||||
MaterialInstance * material_instance =nullptr;
|
||||
RenderableInstance *render_instance =nullptr;
|
||||
GPUBuffer * ubo_camera_info =nullptr;
|
||||
|
||||
@ -71,8 +71,15 @@ private:
|
||||
if(!ubo_camera_info)
|
||||
return(false);
|
||||
|
||||
material_instance->BindUBO("camera",ubo_camera_info);
|
||||
material_instance->Update();
|
||||
{
|
||||
MaterialParameters *mp_global=material_instance->GetMP(DescriptorSetsType::Global);
|
||||
|
||||
if(!mp_global)
|
||||
return(false);
|
||||
|
||||
mp_global->BindUBO("g_camera",ubo_camera_info);
|
||||
mp_global->Update();
|
||||
}
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
@ -18,9 +18,9 @@ namespace hgl
|
||||
|
||||
class SceneTreeToRenderList
|
||||
{
|
||||
using PipelineSets =Sets<Pipeline *>;
|
||||
//using PipelineSets =Sets<Pipeline *>;
|
||||
using MaterialSets =Sets<Material *>;
|
||||
using MatInstSets =Sets<MaterialParameters *>;
|
||||
//using MatInstSets =Sets<MaterialParameters *>;
|
||||
|
||||
protected:
|
||||
|
||||
@ -38,9 +38,10 @@ namespace hgl
|
||||
RenderNodeList render_node_list; ///<场景节点列表
|
||||
|
||||
//PipelineSets pipeline_sets; ///<管线合集
|
||||
//MaterialSets material_sets; ///<材质合集
|
||||
MaterialSets material_sets; ///<材质合集
|
||||
//MatInstSets mat_inst_sets; ///<材质实例合集
|
||||
|
||||
需将以下两行数据转到RenderList,避免这边释放信息就没了。two_triangle测试这个
|
||||
MVPArrayBuffer *mvp_array;
|
||||
List<RenderableInstance *> ri_list;
|
||||
|
||||
|
29
inc/hgl/graph/VKMaterialInstance.h
Normal file
29
inc/hgl/graph/VKMaterialInstance.h
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
||||
#define HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
||||
|
||||
#include<hgl/graph/VK.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
class MaterialInstance
|
||||
{
|
||||
Material *material;
|
||||
|
||||
MaterialParameters *mp_value;
|
||||
|
||||
private:
|
||||
|
||||
friend class Material;
|
||||
|
||||
MaterialInstance(Material *,MaterialParameters *);
|
||||
|
||||
public:
|
||||
|
||||
virtual ~MaterialInstance();
|
||||
|
||||
Material *GetMaterial(){return material;}
|
||||
|
||||
MaterialParameters *GetMP(){return mp_value;}
|
||||
MaterialParameters *GetMP(const DescriptorSetsType &type);
|
||||
};//class MaterialInstance
|
||||
VK_NAMESPACE_END
|
||||
#endif//HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
@ -54,12 +54,12 @@ public:
|
||||
|
||||
public: //pipeline
|
||||
|
||||
Pipeline *CreatePipeline(const Material *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(const MaterialInstance *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(const Material *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(const MaterialInstance *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(const Material *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(const MaterialInstance *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(Material *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(Material *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(Material *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
|
||||
public: // command buffer
|
||||
|
||||
|
@ -18,8 +18,6 @@ class RenderableInstance
|
||||
MaterialInstance * mat_inst;
|
||||
Renderable * render_obj;
|
||||
|
||||
MaterialParameters *mp_r;
|
||||
|
||||
uint32_t buffer_count;
|
||||
VkBuffer * buffer_list;
|
||||
VkDeviceSize * buffer_size;
|
||||
@ -38,6 +36,7 @@ public:
|
||||
|
||||
Pipeline * GetPipeline (){return pipeline;}
|
||||
VkPipelineLayout GetPipelineLayout (){return mat_inst->GetMaterial()->GetPipelineLayout();}
|
||||
Material * GetMaterial (){return mat_inst->GetMaterial();}
|
||||
MaterialInstance * GetMaterialInstance (){return mat_inst;}
|
||||
Renderable * GetRenderable (){return render_obj;}
|
||||
const AABB & GetBoundingBox ()const{return render_obj->GetBoundingBox();}
|
||||
@ -51,7 +50,7 @@ public:
|
||||
|
||||
const uint32_t GetBufferHash ()const{return buffer_hash;}
|
||||
|
||||
MaterialParameters *GetMP (const DescriptorSetsType &type);
|
||||
MaterialParameters *GetMP (const DescriptorSetsType &type){return mat_inst->GetMP(type);}
|
||||
};//class RenderableInstance
|
||||
|
||||
RenderableInstance *CreateRenderableInstance(Renderable *,MaterialInstance *,Pipeline *);
|
||||
|
@ -72,10 +72,16 @@ namespace hgl
|
||||
{
|
||||
ds_list[ds_count]=mp->GetVkDescriptorSet();
|
||||
++ds_count;
|
||||
}
|
||||
}
|
||||
|
||||
cmd_buf->BindDescriptorSets(ri->GetPipelineLayout(),ds_list,ds_count,&ubo_offset,1);
|
||||
cmd_buf->BindDescriptorSets(ri->GetPipelineLayout(),ds_list,ds_count,&ubo_offset,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
cmd_buf->BindDescriptorSets(ri->GetPipelineLayout(),ds_list,ds_count,nullptr,0);
|
||||
}
|
||||
|
||||
ubo_offset+=ubo_align;
|
||||
}
|
||||
}
|
||||
|
||||
if(last_vbo!=ri->GetBufferHash())
|
||||
|
@ -90,7 +90,7 @@ namespace hgl
|
||||
ri_list.ClearData();
|
||||
|
||||
//pipeline_sets.ClearData();
|
||||
//material_sets.ClearData();
|
||||
material_sets.ClearData();
|
||||
//mat_inst_sets.ClearData();
|
||||
|
||||
return(true);
|
||||
@ -132,6 +132,15 @@ namespace hgl
|
||||
}
|
||||
}
|
||||
|
||||
//为所有的材质绑定
|
||||
for(Material *mtl:material_sets)
|
||||
{
|
||||
MaterialParameters *mp=mtl->GetMP(DescriptorSetsType::Renderable);
|
||||
|
||||
if(mp)
|
||||
mp->BindUBO("r_scene_info",mvp_array->GetBuffer(),false);
|
||||
}
|
||||
|
||||
//写入RenderList
|
||||
render_list->Set( &ri_list,
|
||||
mvp_array->GetBuffer(),
|
||||
@ -158,6 +167,8 @@ namespace hgl
|
||||
rn->ri=ri;
|
||||
|
||||
render_node_list.Add(rn);
|
||||
|
||||
material_sets.Add(ri->GetMaterial());
|
||||
}
|
||||
|
||||
for(SceneNode *sub:sn->SubNode)
|
||||
|
35
src/SceneGraph/Vulkan/VKMaterialInstance.cpp
Normal file
35
src/SceneGraph/Vulkan/VKMaterialInstance.cpp
Normal file
@ -0,0 +1,35 @@
|
||||
#include<hgl/graph/VKMaterialInstance.h>
|
||||
#include<hgl/graph/VKMaterial.h>
|
||||
#include<hgl/graph/VKMaterialParameters.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
MaterialInstance *Material::CreateInstance()
|
||||
{
|
||||
MaterialParameters *mp=CreateMP(DescriptorSetsType::Value);
|
||||
|
||||
return(new MaterialInstance(this,mp));
|
||||
}
|
||||
|
||||
MaterialInstance::MaterialInstance(Material *mtl,MaterialParameters *p)
|
||||
{
|
||||
material=mtl;
|
||||
|
||||
mp_value=p;
|
||||
}
|
||||
|
||||
MaterialInstance::~MaterialInstance()
|
||||
{
|
||||
SAFE_CLEAR(mp_value);
|
||||
}
|
||||
|
||||
MaterialParameters *MaterialInstance::GetMP(const DescriptorSetsType &type)
|
||||
{
|
||||
//if(type==DescriptorSetsType::Texture
|
||||
// return mp_texture;
|
||||
|
||||
if(type==DescriptorSetsType::Value)
|
||||
return mp_value;
|
||||
|
||||
return material->GetMP(type);
|
||||
}
|
||||
VK_NAMESPACE_END
|
@ -5,7 +5,7 @@
|
||||
#include<hgl/graph/VKPipelineData.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
Pipeline *RenderTarget::CreatePipeline(const Material *mtl,const InlinePipeline &ip,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(Material *mtl,const InlinePipeline &ip,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
if(!mtl)return(nullptr);
|
||||
|
||||
@ -21,14 +21,14 @@ Pipeline *RenderTarget::CreatePipeline(const Material *mtl,const InlinePipeline
|
||||
return p;
|
||||
}
|
||||
|
||||
Pipeline *RenderTarget::CreatePipeline(const MaterialInstance *mi,const InlinePipeline &ip,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(MaterialInstance *mi,const InlinePipeline &ip,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
if(!mi)return(nullptr);
|
||||
|
||||
return CreatePipeline(mi->GetMaterial(),ip,prim,prim_restart);
|
||||
}
|
||||
|
||||
Pipeline *RenderTarget::CreatePipeline(const Material *mtl,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(Material *mtl,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
pd->Set(prim,prim_restart);
|
||||
|
||||
@ -40,12 +40,12 @@ Pipeline *RenderTarget::CreatePipeline(const Material *mtl,PipelineData *pd,cons
|
||||
return(p);
|
||||
}
|
||||
|
||||
Pipeline *RenderTarget::CreatePipeline(const MaterialInstance *mi,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(MaterialInstance *mi,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
return CreatePipeline(mi->GetMaterial(),pd,prim,prim_restart);
|
||||
}
|
||||
|
||||
Pipeline *RenderTarget::CreatePipeline(const Material *mtl,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(Material *mtl,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
PipelineData *pd=GetPipelineData(pipeline_filename);
|
||||
|
||||
@ -54,7 +54,7 @@ Pipeline *RenderTarget::CreatePipeline(const Material *mtl,const OSString &pipel
|
||||
return CreatePipeline(mtl,pd,prim,prim_restart);
|
||||
}
|
||||
|
||||
Pipeline *RenderTarget::CreatePipeline(const MaterialInstance *mi,const OSString &filename,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *RenderTarget::CreatePipeline(MaterialInstance *mi,const OSString &filename,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
return CreatePipeline(mi->GetMaterial(),filename,prim,prim_restart);
|
||||
}
|
||||
|
@ -15,8 +15,6 @@ RenderableInstance::RenderableInstance(Renderable *r,MaterialInstance *mi,Pipeli
|
||||
pipeline=p;
|
||||
mat_inst=mi;
|
||||
|
||||
mp_r=mi->GetMaterial()->CreateMP(DescriptorSetsType::Renderable);
|
||||
|
||||
buffer_count=count;
|
||||
buffer_list=bl;
|
||||
buffer_size=bs;
|
||||
@ -29,21 +27,12 @@ RenderableInstance::RenderableInstance(Renderable *r,MaterialInstance *mi,Pipeli
|
||||
|
||||
RenderableInstance::~RenderableInstance()
|
||||
{
|
||||
SAFE_CLEAR(mp_r);
|
||||
//需要在这里添加删除pipeline/desc_sets/render_obj引用计数的代码
|
||||
|
||||
delete[] buffer_list;
|
||||
delete[] buffer_size;
|
||||
}
|
||||
|
||||
MaterialParameters *RenderableInstance::GetMP(const DescriptorSetsType &type)
|
||||
{
|
||||
if(type==DescriptorSetsType::Renderable)
|
||||
return mp_r;
|
||||
|
||||
return mat_inst->GetMP(type);
|
||||
}
|
||||
|
||||
RenderableInstance *CreateRenderableInstance(Renderable *r,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
if(!r||!mi||!p)return(nullptr);
|
||||
|
Loading…
x
Reference in New Issue
Block a user