Added GraphManager/TextureManager, moved few codes to they are.
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@@ -19,7 +19,7 @@ public:
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GraphModuleManager(GPUDevice *dev){device=dev;}
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~GraphModuleManager();
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GPUDevice *GetDevice(){return device;} ///<取得GPU设备
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GPUDevice *GetDevice()noexcept{return device;} ///<取得GPU设备
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/**
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* 获取指定名称的模块
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