redesign CreateRenderableAxis

This commit is contained in:
2020-10-21 18:24:00 +08:00
parent cca69c10b9
commit 2045743249
4 changed files with 44 additions and 58 deletions

View File

@@ -26,25 +26,37 @@ private:
Material * material =nullptr;
MaterialInstance * material_instance =nullptr;
Material * axis_material =nullptr;
MaterialInstance * axis_mi =nullptr;
PipelineData * pipeline_data =nullptr;
Pipeline * pipeline_line =nullptr;
Pipeline * axis_pipeline =nullptr;
Pipeline * pipeline_solid =nullptr;
GPUBuffer * ubo_color =nullptr;
GPUBuffer * ubo_color =nullptr;
Renderable *ro_plane_grid,
*ro_cube,
*ro_sphere,
*ro_dome,
*ro_torus,
*ro_cylinder,
*ro_cone;
Renderable *ro_axis,
*ro_cube,
*ro_sphere,
*ro_dome,
*ro_torus,
*ro_cylinder,
*ro_cone;
private:
bool InitMaterial()
{
material=db->CreateMaterial(OS_TEXT("res/material/VertexColor3D"));
axis_material=db->CreateMaterial(OS_TEXT("res/material/VertexColor3D"));
if(!axis_material)return(false);
axis_mi=db->CreateMaterialInstance(axis_material);
if(!axis_mi)return(false);
axis_pipeline=CreatePipeline(axis_material,InlinePipeline::Solid3D,Prim::Lines);
if(!axis_pipeline)return(false);
material=db->CreateMaterial(OS_TEXT("res/material/DebugVertexNormal"));
if(!material)return(false);
material_instance=db->CreateMaterialInstance(material);
@@ -53,8 +65,6 @@ private:
pipeline_data=GetPipelineData(InlinePipeline::Solid3D);
if(!pipeline_data)return(false);
pipeline_line=CreatePipeline(material,pipeline_data,Prim::Lines);
if(!pipeline_line)return(false);
pipeline_solid=CreatePipeline(material,pipeline_data,Prim::Triangles);
if(!pipeline_solid)return(false);
@@ -65,23 +75,11 @@ private:
void CreateRenderObject()
{
{
struct PlaneGridCreateInfo pgci;
struct AxisCreateInfo aci;
pgci.coord[0].Set(-100,-100,0);
pgci.coord[1].Set( 100,-100,0);
pgci.coord[2].Set( 100, 100,0);
pgci.coord[3].Set(-100, 100,0);
aci.size=200;
pgci.step.u=20;
pgci.step.v=20;
pgci.side_step.u=10;
pgci.side_step.v=10;
pgci.color.Set(0.5,0,0,1);
pgci.side_color.Set(1,0,0,1);
ro_plane_grid=CreateRenderablePlaneGrid(db,material,&pgci);
ro_axis=CreateRenderableAxis(db,axis_material,&aci);
}
{
@@ -152,6 +150,11 @@ private:
return(false);
material_instance->Update();
if(!axis_mi->BindUBO("world",GetCameraMatrixBuffer()))
return(false);
axis_mi->Update();
return(true);
}
@@ -171,7 +174,7 @@ private:
bool InitScene()
{
Add(ro_plane_grid,pipeline_line);
render_root.Add(db->CreateRenderableInstance(ro_axis,axis_mi,axis_pipeline));
// Add(ro_dome,pipeline_solid);
Add(ro_torus ,pipeline_solid);
Add(ro_cube ,pipeline_solid,translate(-10, 0, 5)*scale(10,10,10));

View File

@@ -29,7 +29,7 @@ class TestApp:public CameraAppFramework
struct:public RenderObject
{
Sampler * sampler =nullptr;
Sampler * sampler =nullptr;
Pipeline * pipeline =nullptr;
RenderableInstance *renderable_instance =nullptr;