add GetBuffer function at VKMemoryAllocator.
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@ -23,6 +23,8 @@ public:
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const uint32_t GetBufferUsageFlagBits ()const{return buffer_usage_flag_bits;}
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GPUBuffer * GetBuffer (){return gpu_buffer;}
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public:
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VKMemoryAllocator(GPUDevice *,const uint32_t flags);
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