From 1fc3d12ae3649ff40002932df9b87791c91446d2 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Mon, 22 Nov 2021 16:12:43 +0800 Subject: [PATCH] removed set samplerAnisotropy codes at GPUDevice::CreateSampler(VkSamplerCreateInfo *) --- src/SceneGraph/Vulkan/VKDeviceTexture.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/SceneGraph/Vulkan/VKDeviceTexture.cpp b/src/SceneGraph/Vulkan/VKDeviceTexture.cpp index 9affa096..42f1782b 100644 --- a/src/SceneGraph/Vulkan/VKDeviceTexture.cpp +++ b/src/SceneGraph/Vulkan/VKDeviceTexture.cpp @@ -464,24 +464,12 @@ Sampler *GPUDevice::CreateSampler(VkSamplerCreateInfo *sci) sci->sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; - //if(attr->physical_device->features.samplerAnisotropy) //不知道为什么不准,先全部禁用吧 - //{ - // sci->maxAnisotropy = attr->physical_device->properties.limits.maxSamplerAnisotropy; - // sci->anisotropyEnable = VK_TRUE; - //} - //else - { - sci->maxAnisotropy = 1.0; - sci->anisotropyEnable = VK_FALSE; - } - if(vkCreateSampler(attr->device,sci,nullptr,&sampler)!=VK_SUCCESS) return(nullptr); return(new Sampler(attr->device,sampler)); } - Sampler *GPUDevice::CreateSampler(Texture *tex) { VkSamplerCreateInfo sci=