update TileFont....
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@@ -42,14 +42,14 @@ namespace hgl
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uint tile_rows,tile_cols; ///<贴图中可用的Tile行数和列数
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protected:
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vulkan::Buffer *tile_buffer; ///<Tile暂存缓冲区
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List<ImageRegion> commit_list;
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uint8 *commit_ptr;
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bool CommitTile(TileObject *,const void *,const uint,const int,const int); ///<提交一个Tile数据
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public:
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int GetWidth ()const{return tile_width;} ///<取得Tile宽
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