VKMemoryAllocator::Alloc() use new name AllocMemory().
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@ -15,7 +15,7 @@ class VKMemoryAllocator:public AbstractMemoryAllocator
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protected:
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bool Alloc() override;
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bool AllocMemory() override;
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public:
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@ -12,7 +12,7 @@ VKMemoryAllocator::VKMemoryAllocator(GPUDevice *d,const uint32_t flags)
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const GPUPhysicalDevice *pd=device->GetPhysicalDevice();
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SetAllocUnitSize(pd->GetConstantSize()); //据说push constant容量就是GPU的最小访问单位
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SetAllocUnitSize(pd->GetUBOAlign());
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}
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VKMemoryAllocator::~VKMemoryAllocator()
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@ -24,7 +24,7 @@ VKMemoryAllocator::~VKMemoryAllocator()
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}
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}
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bool VKMemoryAllocator::Alloc()
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bool VKMemoryAllocator::AllocMemory()
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{
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if(gpu_buffer)
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delete gpu_buffer;
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