used Vector3f instead Vector4f because noramlized(Vector3f) != normalized(Vector4f)

This commit is contained in:
2022-01-18 12:10:02 +08:00
parent 3594a88232
commit 1d81121d30
8 changed files with 32 additions and 34 deletions

View File

@@ -333,7 +333,6 @@ public:
{
camera=new WalkerCamera;
camera->type=CameraType::Perspective;
camera->width=w;
camera->height=h;
camera->vp_width=w;
@@ -396,12 +395,12 @@ public:
SubmitDraw(index);
if(isPush(KeyboardButton::W ))camera->Up (move_speed);else
if(isPush(KeyboardButton::S ))camera->Down (move_speed);else
if(isPush(KeyboardButton::W ))camera->Forward (move_speed);else
if(isPush(KeyboardButton::S ))camera->Backward (move_speed);else
if(isPush(KeyboardButton::A ))camera->Left (move_speed);else
if(isPush(KeyboardButton::D ))camera->Right (move_speed);else
if(isPush(KeyboardButton::R ))camera->Forward (move_speed);else
if(isPush(KeyboardButton::F ))camera->Backward (move_speed);else
if(isPush(KeyboardButton::R ))camera->Up (move_speed);else
if(isPush(KeyboardButton::F ))camera->Down (move_speed);else
if(isPush(KeyboardButton::Left ))camera->HoriRotate( move_speed);else
if(isPush(KeyboardButton::Right ))camera->HoriRotate(-move_speed);else