updated codes support new MaterialRenderList::Add
This commit is contained in:
@@ -30,7 +30,7 @@ namespace hgl
|
||||
public:
|
||||
|
||||
RenderList(GPUDevice *);
|
||||
virtual ~RenderList();
|
||||
virtual ~RenderList()=default;
|
||||
|
||||
virtual bool Expend(SceneNode *); ///<展开场景树到渲染列表
|
||||
|
||||
|
Reference in New Issue
Block a user