Added ShaderStage macro in ShaderGen
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@@ -5,12 +5,21 @@
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#define STD_MTL_NAMESPACE_USING using namespace hgl::graph::mtl;
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#define STD_MTL_FUNC_NAMESPACE_BEGIN namespace hgl{namespace graph{namespace mtl{namespace func{
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#define STD_MTL_FUNC_NAMESPACE_END }}}}
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#define STD_MTL_FUNC NAMESPACE_USING using namespace hgl::graph::mtl::func;
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namespace hgl
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{
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namespace graph
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{
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namespace mtl
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{
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namespace func
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{
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}//namespace func
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}//namespace mtl
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}//namespace graph
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}//namespace hgl
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