use CameraInfo instead of CameraMatrix
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@@ -88,7 +88,7 @@ private:
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cam.Refresh();
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ubo_camera_matrix =CreateUBO("camera", sizeof(CameraMatrix), &cam.matrix);
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ubo_camera_matrix =CreateUBO("camera", sizeof(CameraInfo), &cam.matrix);
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ubo_color_material =CreateUBO("color_material",sizeof(Vector4f), &color);
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ubo_line_config =CreateUBO("line2d_config", sizeof(Line2DConfig), &line_2d_config);
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