updated Billboard,and added FixedSize billboard

This commit is contained in:
2024-06-16 23:49:23 +08:00
parent c61e4dfdb8
commit 150b27c6e6
9 changed files with 140 additions and 145 deletions

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@@ -1,131 +0,0 @@
// Billboard2D
// 用于实现在3D场景中显示固定象素尺寸的2D内容比如显示在3D场景中的血条、头顶名字等。
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/InlineGeometry.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/RenderList.h>
#include<hgl/graph/Camera.h>
#include<hgl/graph/mtl/Material3DCreateConfig.h>
using namespace hgl;
using namespace hgl::graph;
class TestApp:public SceneAppFramework
{
private:
Material * material =nullptr;
Pipeline * pipeline =nullptr;
Primitive * prim_plane_grid =nullptr;
MaterialInstance * material_instance[3]{};
private:
bool InitMDP()
{
mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"VertexLuminance3D",Prim::Lines);
cfg.local_to_world=true;
cfg.position_format=VAT_VEC2;
material=db->LoadMaterial("Std3D/VertexLum3D",&cfg);
if(!material)return(false);
Color4f GridColor;
COLOR ce=COLOR::BlenderAxisRed;
for(uint i=0;i<3;i++)
{
GridColor=GetColor4f(ce,1.0);
material_instance[i]=db->CreateMaterialInstance(material,nullptr,&GridColor);
ce=COLOR((int)ce+1);
}
pipeline=CreatePipeline(material,InlinePipeline::Solid3D,Prim::Lines);
return pipeline;
}
bool CreateRenderObject()
{
using namespace inline_geometry;
struct PlaneGridCreateInfo pgci;
pgci.grid_size.Set(32,32);
pgci.sub_count.Set(8,8);
pgci.lum=0.75;
pgci.sub_lum=1.0;
PrimitiveCreater pc(device,material->GetDefaultVIL());
prim_plane_grid=CreatePlaneGrid(&pc,&pgci);
return prim_plane_grid;
}
Renderable *Add(MaterialInstance *mi,const Matrix4f &mat)
{
Renderable *ri=db->CreateRenderable(prim_plane_grid,mi,pipeline);
if(!ri)
return(nullptr);
render_root.CreateSubNode(mat,ri);
return ri;
}
bool InitScene()
{
Add(material_instance[0],Matrix4f(1.0f));
Add(material_instance[1],rotate(HGL_RAD_90,0,1,0));
Add(material_instance[2],rotate(HGL_RAD_90,1,0,0));
camera->pos=Vector3f(32,32,32);
camera_control->SetTarget(Vector3f(0,0,0));
camera_control->Refresh();
// camera_control->SetReserveDirection(true,true); //反转x,y
render_root.RefreshMatrix();
render_list->Expend(&render_root);
return(true);
}
public:
~TestApp()
{
SAFE_CLEAR(prim_plane_grid);
}
bool Init(uint width,uint height) override
{
if(!SceneAppFramework::Init(width,height))
return(false);
if(!InitMDP())
return(false);
if(!CreateRenderObject())
return(false);
if(!InitScene())
return(false);
return(true);
}
};//class TestApp:public CameraAppFramework
int main(int,char **)
{
return RunApp<TestApp>(1280,720);
}

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@@ -1,4 +1,4 @@
// Billboard : The 2D way
// Billboard
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
@@ -70,15 +70,17 @@ private:
bool InitBillboardMP()
{
mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"Billboard2DWay",Prim::Billboard2DWay);
mtl::BillboardMaterialCreateConfig cfg(device->GetDeviceAttribute(),"Billboard2D",Prim::Billboard);
{
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateBillboard2DWay(&cfg);
cfg.fixed_size=false;
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateBillboard2D(&cfg);
mi_billboard=db->CreateMaterialInstance(mci);
if(!mi_billboard)return(false);
pipeline_billboard=CreatePipeline(mi_billboard,InlinePipeline::Solid3D,Prim::Billboard2DWay);
pipeline_billboard=CreatePipeline(mi_billboard,InlinePipeline::Solid3D,Prim::Billboard);
if(!pipeline_billboard)return(false);
}

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@@ -15,4 +15,4 @@ CreateProject(02_draw_triangle_use_UBO draw_triangle_use_UBO.cpp)
CreateProject(03_auto_instance auto_instance.cpp)
CreateProject(04_auto_merge_material_instance auto_merge_material_instance.cpp)
CreateProject(05_Billboard2DWay Billboard2DWay.cpp)
CreateProject(05_Billboard BillboardTest.cpp)