add a new demo that UBO offset
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@@ -49,7 +49,7 @@ bool GPUQueue::WaitFence(const bool wait_all,uint64_t time_out)
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return(true);
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}
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bool GPUQueue::Submit(const VkCommandBuffer *cmd_buf,const uint32_t cb_count,GPUSemaphore *wait_sem,GPUSemaphore *complete_sem)
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{
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VkSemaphore ws;
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