fix chaos of Layer and extension
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@@ -10,6 +10,8 @@ struct GPUDeviceAttribute
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{
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VkInstance instance =VK_NULL_HANDLE;
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const GPUPhysicalDevice * physical_device =nullptr;
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VkPhysicalDeviceDriverPropertiesKHR driver_properties;
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VkSurfaceKHR surface =VK_NULL_HANDLE;
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VkSurfaceCapabilitiesKHR surface_caps;
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