add gui examples.

This commit is contained in:
2020-10-26 21:51:51 +08:00
parent 40d91b5992
commit 0ecd947f8a
16 changed files with 147 additions and 32 deletions

View File

@@ -37,9 +37,9 @@ private:
MaterialInstance * material_instance =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_world_matrix =nullptr;
GPUBuffer * ubo_color_material =nullptr;
GPUBuffer * ubo_line_config =nullptr;
GPUBuffer * ubo_world_matrix =nullptr;
GPUBuffer * ubo_color_material =nullptr;
GPUBuffer * ubo_line_config =nullptr;
Pipeline * pipeline =nullptr;
@@ -53,7 +53,8 @@ private:
return(false);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Alpha2D,Prim::LineStrip); //等同上一行为Framework重载默认使用swapchain的render target
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/alpha2d"),Prim::LineStrip); //等同上一行为Framework重载默认使用swapchain的render target
//pipeline=CreatePipeline(material_instance,InlinePipeline::Alpha2D,Prim::LineStrip); //等同上一行为Framework重载默认使用swapchain的render target
if(!pipeline)
return(false);