各种类名结构名优化,不再使用GPU开头
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@@ -19,7 +19,7 @@ protected:
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private:
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friend class GPUDevice;
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friend class VulkanDevice;
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DeviceQueue(VkDevice dev,VkQueue q,Fence **,const uint32_t fc);
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@@ -42,7 +42,7 @@ public:
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bool WaitFence(const bool wait_all=true,const uint64_t time_out=HGL_NANO_SEC_PER_SEC);
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bool Submit(const VkCommandBuffer *cmd_buf,const uint32_t count,Semaphore *wait_sem,Semaphore *complete_sem);
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bool Submit(GPUCmdBuffer *cmd_buf,Semaphore *wait_sem,Semaphore *complete_sem);
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bool Submit(VulkanCmdBuffer *cmd_buf,Semaphore *wait_sem,Semaphore *complete_sem);
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};//class DeviceQueue
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_SUBMIT_QUEUE_INCLUDE
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