各种类名结构名优化,不再使用GPU开头

This commit is contained in:
2025-05-17 20:26:36 +08:00
parent 29aa76a917
commit 0e789b6f47
118 changed files with 314 additions and 318 deletions

View File

@@ -12,7 +12,7 @@ using namespace hgl;
using namespace hgl::graph;
VK_NAMESPACE_BEGIN
Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
Texture2D *CreateTexture2DFromFile(VulkanDevice *device,const OSString &filename);
VK_NAMESPACE_END
constexpr uint32_t SCREEN_WIDTH=256;
@@ -47,7 +47,7 @@ private:
bool InitMaterial()
{
mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"RectTexture2D",PrimitiveType::SolidRectangles);
mtl::Material2DCreateConfig cfg(device->GetDevAttr(),"RectTexture2D",PrimitiveType::SolidRectangles);
cfg.coordinate_system=CoordinateSystem2D::ZeroToOne;
cfg.local_to_world=false;