各种类名结构名优化,不再使用GPU开头

This commit is contained in:
2025-05-17 20:26:36 +08:00
parent 29aa76a917
commit 0e789b6f47
118 changed files with 314 additions and 318 deletions

View File

@@ -51,7 +51,7 @@ private:
bool InitMaterialAndPipeline()
{
mtl::Material3DCreateConfig cfg(device->GetDeviceAttribute(),"VertexLuminance2D",PrimitiveType::Lines);
mtl::Material3DCreateConfig cfg(device->GetDevAttr(),"VertexLuminance2D",PrimitiveType::Lines);
cfg.local_to_world=true;