a lot of rename

This commit is contained in:
2020-10-21 12:39:22 +08:00
parent a20afeba9e
commit 0e56a6b00c
69 changed files with 304 additions and 304 deletions

View File

@@ -7,7 +7,7 @@
VK_NAMESPACE_BEGIN
//push constant 一般只有128/256字节仅能存在矩阵。
//所以我们将每个对象的独立变换矩阵存在push constant中
class CommandBuffer
class GPUCmdBuffer
{
VkDevice device;
VkCommandPool pool;
@@ -24,8 +24,8 @@ class CommandBuffer
public:
CommandBuffer(VkDevice dev,const VkExtent2D &extent,const uint32_t att_count,VkCommandPool cp,VkCommandBuffer cb);
~CommandBuffer();
GPUCmdBuffer(VkDevice dev,const VkExtent2D &extent,const uint32_t att_count,VkCommandPool cp,VkCommandBuffer cb);
~GPUCmdBuffer();
operator VkCommandBuffer(){return cmd_buf;}
operator const VkCommandBuffer()const{return cmd_buf;}
@@ -122,6 +122,6 @@ public: //draw
void EndRenderPass(){vkCmdEndRenderPass(cmd_buf);}
bool End(){return(vkEndCommandBuffer(cmd_buf)==VK_SUCCESS);}
};//class CommandBuffer
};//class GPUCmdBuffer
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE