支持新的CameraControl,并实现自动绑定,现BillboardTest已可正常渲染。只是鼠标键盘输入尚未接入
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@@ -29,12 +29,16 @@ namespace hgl
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virtual bool ExpendNode(SceneNode *);
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public:
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const CameraInfo *GetCameraInfo()const{return camera_info;}
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public:
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RenderList(VulkanDevice *);
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virtual ~RenderList()=default;
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virtual void SetCamera(CameraInfo *ci){camera_info=ci;} ///<设置相机信息
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virtual void SetCameraInfo(CameraInfo *ci){camera_info=ci;} ///<设置相机信息
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virtual bool Expend(SceneNode *); ///<展开场景树到渲染列表
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bool IsEmpty()const{return !renderable_count;} ///<是否是空的
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