use DescriptorSetLayoutCreateInfo instead of ShaderDescriptorSet

This commit is contained in:
2021-09-14 21:11:01 +08:00
parent 99bfd4d257
commit 0a4ec8b184
6 changed files with 19 additions and 28 deletions

View File

@@ -130,7 +130,7 @@ bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri)
}
}
return(false);
return(true);
}
bool RenderCmdBuffer::BindVAB(RenderableInstance *ri)