slit RenderTarget, created VKRenderTargetData.h/.cpp, VKRenderTargetSingle.h/.cpp, VKRenderTargetMultiFrame.h, VKRenderTargetSwapchain.h
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@@ -1,5 +1,4 @@
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#ifndef HGL_GRAPH_VULKAN_INCLUDE
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#define HGL_GRAPH_VULKAN_INCLUDE
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#pragma once
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#include<hgl/type/List.h>
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#include<hgl/math/Math.h>
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@@ -49,7 +48,7 @@ class Framebuffer;
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struct Swapchain;
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class IRenderTarget;
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class RenderTarget;
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class MFRenderTarget;
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class MultiFrameRenderTarget;
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class SwapchainRenderTarget;
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struct CopyBufferToImageInfo;
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@@ -192,5 +191,5 @@ inline void copy(VkExtent3D &e3d,const VkExtent2D &e2d,const uint32 depth=1)
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e3d.height =e2d.height;
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e3d.depth =depth;
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}
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_INCLUDE
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