diff --git a/example/Basic/auto_merge_material_instance.cpp b/example/Basic/auto_merge_material_instance.cpp index 265a08ef..f632a459 100644 --- a/example/Basic/auto_merge_material_instance.cpp +++ b/example/Basic/auto_merge_material_instance.cpp @@ -95,7 +95,7 @@ private: if(!render_obj[i].r) return(false); - render_root.CreateSubNode(rotate(deg2rad(360/DRAW_OBJECT_COUNT*i),Vector3f(0,0,1)),render_obj[i].r); + render_root.CreateSubNode(rotate(deg2rad(double(360/DRAW_OBJECT_COUNT*i)),Vector3f(0,0,1)),render_obj[i].r); } render_root.RefreshMatrix(); diff --git a/src/SceneGraph/RenderAssignBuffer.cpp b/src/SceneGraph/RenderAssignBuffer.cpp index 34b59fef..16b039a7 100644 --- a/src/SceneGraph/RenderAssignBuffer.cpp +++ b/src/SceneGraph/RenderAssignBuffer.cpp @@ -46,18 +46,18 @@ namespace { constexpr const char *l2w_buffer_name[]= { - "UBO:Buffer:LocalToWorld:0", - "UBO:Buffer:LocalToWorld:1", - "UBO:Buffer:LocalToWorld:2", - "UBO:Buffer:LocalToWorld:3" + "VBO:Buffer:LocalToWorld:0", + "VBO:Buffer:LocalToWorld:1", + "VBO:Buffer:LocalToWorld:2", + "VBO:Buffer:LocalToWorld:3" }; constexpr const char *l2w_memory_name[]= { - "UBO:Memory:LocalToWorld:0", - "UBO:Memory:LocalToWorld:1", - "UBO:Memory:LocalToWorld:2", - "UBO:Memory:LocalToWorld:3" + "VBO:Memory:LocalToWorld:0", + "VBO:Memory:LocalToWorld:1", + "VBO:Memory:LocalToWorld:2", + "VBO:Memory:LocalToWorld:3" }; } #endif//_DEBUG