used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor

This commit is contained in:
2022-03-11 17:43:07 +08:00
parent 07092da047
commit 057e18640c
2 changed files with 8 additions and 8 deletions

View File

@@ -80,7 +80,7 @@ public:
virtual bool Init(int w,int h)
{
clear_color.Zero();
clear_color.Set(0,0,0,1);
#ifdef _DEBUG
if(!CheckStrideBytesByFormat())
@@ -211,7 +211,7 @@ public:
cb->Begin();
cb->BindFramebuffer(rp,fb);
cb->SetClearColor(0,clear_color.r,clear_color.g,clear_color.b);
cb->SetClearColor(0,clear_color);
cb->BeginRenderPass();
cb->BindPipeline(ri->GetPipeline());
cb->BindDescriptorSets(ri);
@@ -268,7 +268,7 @@ public:
cb->Begin();
cb->BindFramebuffer(sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index));
cb->SetClearColor(0,clear_color.r,clear_color.g,clear_color.b);
cb->SetClearColor(0,clear_color);
cb->BeginRenderPass();
rl->Render(cb);
cb->EndRenderPass();