refactor WorkObject/WorkManager
This commit is contained in:
66
example/common/WorkManager.cpp
Normal file
66
example/common/WorkManager.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#pragma once
|
||||
#include"WorkManager.h"
|
||||
|
||||
namespace hgl
|
||||
{
|
||||
void WorkManager::Tick(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_update_time;
|
||||
|
||||
if(delta_time>=frame_time)
|
||||
{
|
||||
last_update_time=cur_time;
|
||||
wo->Tick(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void WorkManager::Render(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_render_time;
|
||||
|
||||
if(delta_time>=frame_time)
|
||||
{
|
||||
last_render_time=cur_time;
|
||||
wo->Render(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void WorkManager::Run()
|
||||
{
|
||||
if(!cur_work_object)
|
||||
return;
|
||||
|
||||
Window *win=render_framework->GetWindow();
|
||||
graph::GPUDevice *dev=render_framework->GetDevice();
|
||||
|
||||
while(!cur_work_object->IsDestroy())
|
||||
{
|
||||
cur_time=GetDoubleTime();
|
||||
|
||||
if(cur_work_object->IsTickable())
|
||||
Tick(cur_work_object);
|
||||
|
||||
if(win->IsVisible()&&cur_work_object->IsRenderable())
|
||||
{
|
||||
Render(cur_work_object);
|
||||
dev->WaitIdle();
|
||||
}
|
||||
|
||||
if(!win->Update())
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void WorkManager::Start(WorkObject *wo)
|
||||
{
|
||||
if(!wo)return;
|
||||
|
||||
last_update_time=last_render_time=0;
|
||||
|
||||
cur_work_object=wo;
|
||||
|
||||
wo->Join(render_framework);
|
||||
|
||||
Run();
|
||||
}
|
||||
}//namespcae hgl
|
44
example/common/WorkManager.h
Normal file
44
example/common/WorkManager.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#include"WorkObject.h"
|
||||
|
||||
namespace hgl
|
||||
{
|
||||
class WorkManager
|
||||
{
|
||||
graph::RenderFramework *render_framework;
|
||||
|
||||
uint fps=60;
|
||||
double frame_time=1.0f/double(fps);
|
||||
|
||||
double last_update_time=0;
|
||||
double last_render_time=0;
|
||||
double cur_time=0;
|
||||
|
||||
WorkObject *cur_work_object=nullptr;
|
||||
|
||||
public:
|
||||
|
||||
WorkManager(graph::RenderFramework *rf)
|
||||
{
|
||||
render_framework=rf;
|
||||
}
|
||||
|
||||
virtual ~WorkManager()
|
||||
{
|
||||
SAFE_CLEAR(cur_work_object);
|
||||
}
|
||||
|
||||
void SetFPS(uint f)
|
||||
{
|
||||
fps=f;
|
||||
frame_time=1.0f/double(fps);
|
||||
}
|
||||
|
||||
void Tick(WorkObject *wo);
|
||||
void Render(WorkObject *wo);
|
||||
|
||||
void Run();
|
||||
|
||||
void Start(WorkObject *wo);
|
||||
};//class WorkManager
|
||||
}//namespcae hgl
|
@@ -52,97 +52,4 @@ namespace hgl
|
||||
|
||||
virtual void Render(double delta_time)=0;
|
||||
};//class WorkObject
|
||||
|
||||
class WorkManager
|
||||
{
|
||||
graph::RenderFramework *render_framework;
|
||||
|
||||
uint fps=60;
|
||||
double frame_time=1.0f/double(fps);
|
||||
|
||||
double last_update_time=0;
|
||||
double last_render_time=0;
|
||||
double cur_time=0;
|
||||
|
||||
WorkObject *cur_work_object=nullptr;
|
||||
|
||||
public:
|
||||
|
||||
WorkManager(graph::RenderFramework *rf)
|
||||
{
|
||||
render_framework=rf;
|
||||
}
|
||||
|
||||
virtual ~WorkManager()
|
||||
{
|
||||
SAFE_CLEAR(cur_work_object);
|
||||
}
|
||||
|
||||
void SetFPS(uint f)
|
||||
{
|
||||
fps=f;
|
||||
frame_time=1.0f/double(fps);
|
||||
}
|
||||
|
||||
void Tick(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_update_time;
|
||||
|
||||
if(delta_time>=frame_time)
|
||||
{
|
||||
last_update_time=cur_time;
|
||||
wo->Tick(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void Render(WorkObject *wo)
|
||||
{
|
||||
double delta_time=cur_time-last_render_time;
|
||||
|
||||
if(delta_time>=frame_time)
|
||||
{
|
||||
last_render_time=cur_time;
|
||||
wo->Render(delta_time);
|
||||
}
|
||||
}
|
||||
|
||||
void Run()
|
||||
{
|
||||
if(!cur_work_object)
|
||||
return;
|
||||
|
||||
Window *win=render_framework->GetWindow();
|
||||
graph::GPUDevice *dev=render_framework->GetDevice();
|
||||
|
||||
while(!cur_work_object->IsDestroy())
|
||||
{
|
||||
cur_time=GetDoubleTime();
|
||||
|
||||
if(cur_work_object->IsTickable())
|
||||
Tick(cur_work_object);
|
||||
|
||||
if(win->IsVisible()&&cur_work_object->IsRenderable())
|
||||
{
|
||||
Render(cur_work_object);
|
||||
dev->WaitIdle();
|
||||
}
|
||||
|
||||
if(!win->Update())
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Start(WorkObject *wo)
|
||||
{
|
||||
if(!wo)return;
|
||||
|
||||
last_update_time=last_render_time=0;
|
||||
|
||||
cur_work_object=wo;
|
||||
|
||||
wo->Join(render_framework);
|
||||
|
||||
Run();
|
||||
}
|
||||
};//class WorkManager
|
||||
}//namespcae hgl
|
||||
|
Reference in New Issue
Block a user