fixed lost of #include

This commit is contained in:
2023-03-25 15:47:08 +08:00
parent 8e52595123
commit 0457d28577
4 changed files with 7 additions and 5 deletions

View File

@@ -19,7 +19,7 @@
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/RenderList.h>
#include<hgl/graph/RenderList2D.h>
#include<hgl/graph/mtl/StdMaterial.h>
#include<hgl/color/Color.h>
#include<hgl/Time.h>
@@ -248,7 +248,7 @@ public:
return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri);
}
void BuildCommandBuffer(uint32_t index,RenderList *rl)
void BuildCommandBuffer(uint32_t index,RenderList2D *rl)
{
if(!rl)return;
@@ -263,13 +263,13 @@ public:
cb->End();
}
void BuildCommandBuffer(RenderList *rl)
void BuildCommandBuffer(RenderList2D *rl)
{
for(int32_t i=0;i<swap_chain_count;i++)
BuildCommandBuffer(i,rl);
}
void BuildCurrentCommandBuffer(RenderList *rl)
void BuildCurrentCommandBuffer(RenderList2D *rl)
{
BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
}