其它矩阵用法

This commit is contained in:
hyzboy 2019-06-24 21:01:15 +08:00
parent 1a3f74b9da
commit 023a8eaa01

View File

@ -214,7 +214,9 @@ public:
AssimpLoaderMesh(const OSString &fn,const aiScene *s):filename(fn),scene(s)
{
OpenGLCoord2VulkanCoordMatrix=rotate(hgl_ang2rad(90),Vector3f(0,0,1))*rotate(hgl_ang2rad(90),Vector3f(1,0,0));
OpenGLCoord2VulkanCoordMatrix=Matrix4f::RotateZ(hgl_ang2rad(-90))*Matrix4f::RotateX(hgl_ang2rad(90));
//rotate(hgl_ang2rad(90),Vector3f(0,0,1))*rotate(hgl_ang2rad(90),Vector3f(1,0,0))*scale(1,1,-1);
model_data=new ModelData;