(WIP) renamed a few values, new SceneTreeToRenderList
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@@ -14,7 +14,7 @@ namespace hgl
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GPUDevice * device;
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Material * mtl;
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uint max_count; ///<缓冲区最大容量
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uint max_count; ///<缓冲区最大容量
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VAB * vab_position;
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VAB * vab_tex_coord;
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