renamed Renderable to Mesh
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@@ -44,7 +44,7 @@ namespace hgl
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bool WriteVertex (const int16 *fp);
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bool WriteTexCoord (const float *fp);
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};//class TextPrimitive:public Renderable
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};//class TextPrimitive:public Mesh
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}//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_FONT_PRIMITIVE_INCLUDE
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