renamed Renderable to Mesh
This commit is contained in:
@@ -44,7 +44,7 @@ namespace hgl
|
||||
|
||||
bool WriteVertex (const int16 *fp);
|
||||
bool WriteTexCoord (const float *fp);
|
||||
};//class TextPrimitive:public Renderable
|
||||
};//class TextPrimitive:public Mesh
|
||||
}//namespace graph
|
||||
}//namespace hgl
|
||||
#endif//HGL_GRAPH_FONT_PRIMITIVE_INCLUDE
|
||||
|
@@ -58,7 +58,7 @@ namespace hgl
|
||||
|
||||
bool Layout(TextPrimitive *tr,const U16String &str);
|
||||
|
||||
Renderable *CreateRenderable(TextPrimitive *text_primitive);
|
||||
Mesh *CreateRenderable(TextPrimitive *text_primitive);
|
||||
|
||||
void Release(TextPrimitive *);
|
||||
};//class TextRender
|
||||
|
Reference in New Issue
Block a user