renamed Renderable to Mesh
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@@ -220,7 +220,7 @@ public:
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}
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}
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bool BuildCommandBuffer(RenderCmdBuffer *cb,Framebuffer *fbo,Renderable *ri)
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bool BuildCommandBuffer(RenderCmdBuffer *cb,Framebuffer *fbo,Mesh *ri)
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{
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if(!ri)return(false);
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@@ -238,7 +238,7 @@ public:
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return(true);
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}
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bool BuildCommandBuffer(uint32_t index,Renderable *ri)
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bool BuildCommandBuffer(uint32_t index,Mesh *ri)
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{
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if(!ri)return(false);
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@@ -246,7 +246,7 @@ public:
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sc_render_target->GetFramebuffer(),ri);
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}
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bool BuildCommandBuffer(Renderable *ri)
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bool BuildCommandBuffer(Mesh *ri)
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{
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if(!ri)return(false);
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@@ -256,7 +256,7 @@ public:
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return(true);
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}
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bool BuildCurrentCommandBuffer(Renderable *ri)
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bool BuildCurrentCommandBuffer(Mesh *ri)
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{
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if(!ri)return(false);
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