renamed Renderable to Mesh
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@@ -43,7 +43,7 @@ namespace
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{
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Primitive *prim;
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Renderable *renderable[size_t(GizmoColor::RANGE_SIZE)];
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Mesh *renderable[size_t(GizmoColor::RANGE_SIZE)];
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};
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GizmoRenderable gizmo_rederable[size_t(GizmoShape::RANGE_SIZE)]{};
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@@ -306,7 +306,7 @@ void FreeGizmoResource()
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SAFE_CLEAR(gizmo_line.vdm);
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}
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Renderable *GetGizmoRenderable(const GizmoShape &shape,const GizmoColor &color)
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Mesh *GetGizmoRenderable(const GizmoShape &shape,const GizmoColor &color)
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{
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if(!gizmo_rr)
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return(nullptr);
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