renamed Renderable to Mesh
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@@ -22,7 +22,7 @@ void ClearGizmoRotateStaticMesh()
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bool InitGizmoRotateStaticMesh()
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{
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Renderable *torus[4]
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Mesh *torus[4]
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{
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::Green),
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