[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
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@@ -7,12 +7,13 @@
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VK_NAMESPACE_BEGIN
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using RenderPassHASHCode=util::HashCode<128/8>;
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inline util::Hash *CreateRenderPassHash()
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{
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return util::CreateHash(util::HASH::xxH3_128);
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}
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class RenderPassManager:public GraphModuleInherit<RenderPassManager>
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GRAPH_MODULE_CLASS(RenderPassManager)
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{
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VkPipelineCache pipeline_cache;
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