所有vertex shader传入数据Vertex改名为Position

This commit is contained in:
2020-09-05 18:56:01 +08:00
parent 134fa86c09
commit 7f2ffa2e7c
19 changed files with 46 additions and 46 deletions

View File

@@ -15,9 +15,9 @@ layout (location = 2) out vec4 FragWorldPos;
void main()
{
FragWorldPos=vec4(FragmentWorldPos,1.0);
FragWorldPos=vec4(FragmentWorldPos,1.0);
FragAlbedo =texture(samplerAlbedo,FragmentTexCoord)*vec4(FragmentColor,1.0);
vec3 N = normalize(FragmentNormal);
N.y = -N.y;
vec3 T = normalize(FragmentTangent);
@@ -25,4 +25,4 @@ void main()
mat3 TBN = mat3(T, B, N);
vec3 tnorm = TBN * normalize(texture(samplerNormalMap, FragmentTexCoord).xyz * 2.0 - vec3(1.0));
FragNormal = vec4(tnorm, 1.0);
}
}