add tonemapping shaders

This commit is contained in:
2020-05-22 19:59:34 +08:00
parent eb0b29275e
commit 23685cd868
18 changed files with 606 additions and 59 deletions

View File

@@ -0,0 +1,7 @@
// Hejl Richard tone map
// see: http://filmicworlds.com/blog/filmic-tonemapping-operators/
vec3 ToneMapping(vec3 color)
{
color = max(vec3(0.0), color - vec3(0.004));
return (color*(6.2*color+.5))/(color*(6.2*color+1.7)+0.06);
}