first commit

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2020-04-07 19:00:37 +08:00
commit 09b18aae49
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9
shader/VertexNormal.frag Normal file
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#version 450 core
layout(location = 0) in vec4 FragmentNormal;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor=FragmentNormal;
}