first commit

This commit is contained in:
2020-04-07 19:00:37 +08:00
commit 09b18aae49
63 changed files with 145246 additions and 0 deletions

4
shader/Random.glsl Normal file
View File

@@ -0,0 +1,4 @@
vec3 random(vec2 uv) // from Godot 3.2
{
return vec3(fract(sin(dot(uv,vec2(12.9898,78.233)))*43758.5453123));
}