add DevIL path to All projects
This commit is contained in:
2
CMAudio
2
CMAudio
Submodule CMAudio updated: 9bc508f0a7...01b01a2343
Submodule CMSceneGraph updated: bf7152aee5...7c4583fa5b
@@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 3.0)
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cmake_minimum_required(VERSION 3.0)
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SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
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SET(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
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project(CMGameEngine)
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project(CMGameEngine)
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@@ -30,6 +30,13 @@ if(CM_BUILD_TOOLS)
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include(QtCommon)
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include(QtCommon)
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ENDIF()
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ENDIF()
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if(WIN32)
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include_directories("TexConv/DevIL Windows SDK/include")
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link_directories("TexConv/DevIL Windows SDK/lib/x64/unicode/Release")
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endif(WIN32)
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set(TEX_CONV_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/TexConv)
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add_subdirectory(TexConv)
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add_subdirectory(TexConv)
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add_subdirectory(ShaderMaker)
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add_subdirectory(ShaderMaker)
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add_subdirectory(MeshConv)
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add_subdirectory(MeshConv)
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2
MeshConv
2
MeshConv
Submodule MeshConv updated: 06d441c66c...7dd097261f
2
TexConv
2
TexConv
Submodule TexConv updated: c668228d11...a1977d372f
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