Files
CMPlatform/inc/hgl/platform/Window.h

65 lines
1.4 KiB
C++

#pragma once
#include<hgl/type/String.h>
#include<hgl/io/event/WindowEvent.h>
namespace hgl
{
class Window:public io::WindowEvent
{
protected:
uint width,height;
bool full_screen;
OSString win_name;
bool active;
bool is_close;
bool is_min;
protected:
void OnResize(uint,uint) override;
void OnActive(bool) override;
void OnClose () override;
virtual bool MessageProc()=0;
virtual bool WaitMessage()=0;
public:
const uint GetWidth()const{return width;}
const uint GetHeight()const{return height;}
public:
Window(const OSString &);
virtual ~Window()=default;
virtual bool Create(uint,uint)=0;
virtual bool Create(uint,uint,uint)=0;
virtual void Close()=0;
bool IsMin()const{return is_min;}
bool IsClose()const{return is_close;}
bool IsVisible()const{return (!is_close)&&width&&height;}
virtual void SetCaption(const OSString &)=0;
virtual void Show()=0;
virtual void Hide()=0;
virtual void ToMinWindow()=0;
virtual void ToMaxWindow()=0;
virtual void SetSystemCursor(bool){}
virtual bool Update() override;
};//class Window
Window *CreateRenderWindow(const OSString &win_name);
void InitNativeWindowSystem();
}//namespace hgl