KeyboardButton/JoystickButton use enum class instead of enum
This commit is contained in:
@@ -4,17 +4,17 @@ namespace hgl
|
||||
{
|
||||
void Window::ProcKeyPressed(KeyboardButton kb)
|
||||
{
|
||||
if(key_push[kb])
|
||||
if(key_push[size_t(kb)])
|
||||
ProcKeyRepeat(kb);
|
||||
else
|
||||
key_push[kb]=true;
|
||||
key_push[size_t(kb)]=true;
|
||||
|
||||
SafeCallEvent(OnKeyPressed,(kb));
|
||||
}
|
||||
|
||||
void Window::ProcKeyReleased(KeyboardButton kb)
|
||||
{
|
||||
key_push[kb]=false;
|
||||
key_push[size_t(kb)]=false;
|
||||
|
||||
SafeCallEvent(OnKeyReleased,(kb));
|
||||
}
|
||||
|
Reference in New Issue
Block a user