224 lines
4.8 KiB
C++
224 lines
4.8 KiB
C++
/**
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对象关系测试
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1.每个对象有自己的 type_hash , 由typeid(T).hash_code()获取。
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同时含有唯一 serial number
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2.每个对象都有自己的引用计数和引用记录
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3.引用记录中,会记录当前对象被谁引用,以及引用代码的位置
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4.同时,引用记录中,会包含一个引用serial,用于标识当前引用的唯一性。
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在出现对象泄露时,可根据引用记录查询是那个对象忘记了释放引用。
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*/
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#include<hgl/type/object/Object.h>
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#include<hgl/type/List.h>
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#include<tsl/robin_set.h>
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#include<iostream>
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using namespace hgl;
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using namespace std;
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#define CLASS_TYPE_HASH(type) static const size_t StaticTypeHash(){return typeid(type).hash_code();}
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class BaseObject
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{
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ObjectBaseInfo object_simple_info;
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public:
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BaseObject(const ObjectBaseInfo &osi)
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{
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object_simple_info=osi;
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}
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virtual ~BaseObject()=default;
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CLASS_TYPE_HASH(BaseObject)
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const ObjectBaseInfo &GetObjectBaseInfo()const{return object_simple_info;}
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const size_t GetTypeHash()const{return object_simple_info.hash_code;}
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const size_t GetObjectSerial()const{return object_simple_info.unique_id;}
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virtual void Destory()
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{
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delete this;
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}
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};//class BaseObject
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#define CLASS_BODY(class_type) private: \
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static const size_t CreateObjectSerial(){static size_t serial=0;return ++serial;} \
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public: \
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class_type():BaseObject(ObjectBaseInfo(class_type::StaticTypeHash(),class_type::CreateObjectSerial())){} \
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virtual ~class_type()=default; \
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CLASS_TYPE_HASH(class_type)
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template<typename T> inline const bool IsType(BaseObject *bo){return bo?(bo->GetTypeHash()==T::StaticTypeHash()):false;}
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inline const bool TypeEqual(BaseObject *bo1,BaseObject *bo2)
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{
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if(!bo1||!bo2)return(false);
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return bo1->GetTypeHash()==bo2->GetTypeHash();
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}
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class TestObject:public BaseObject
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{
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CLASS_BODY(TestObject)
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public:
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};
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void test1()
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{
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TestObject to1,to2,to3;
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BaseObject *bo=&to3;
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std::cout<<"TestObject::StaticHash:"<<TestObject::StaticTypeHash()<<std::endl;
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std::cout<<"to1.serial: "<<to1.GetObjectSerial()<<std::endl;
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std::cout<<"to2.serial: "<<to2.GetObjectSerial()<<std::endl;
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std::cout<<"bo->StaticHash: "<<bo->StaticTypeHash()<<std::endl;
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std::cout<<"bo->TypeHash: "<<bo->GetTypeHash()<<std::endl;
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std::cout<<"bo->Serial: "<<bo->GetObjectSerial()<<std::endl;
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bool result=IsType<TestObject>(bo);
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std::cout<<"IsType<TestObject>(bo) result is "<<(result?"true":"false")<<std::endl;
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result=TypeEqual(&to1,bo);
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std::cout<<"TypeEqual(&to1,bo) result is "<<(result?"true":"false")<<std::endl;
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}
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using ObjectSimpleInfoSet=tsl::robin_set<ObjectBaseInfo>;
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template<typename T> class RefPtr;
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/**
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* 引用对象
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*/
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template<typename T> class RefObject
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{
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T *obj;
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ObjectSimpleInfoSet ref_me_set; ///<引用我的对象
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ObjectSimpleInfoSet me_ref_set; ///<我引用的对象
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template<typename T> friend class RefPtr;
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public:
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RefObject(T *o)
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{
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obj=o;
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}
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~RefObject()
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{
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if(obj)
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obj->Destory();
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}
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/**
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* 申请一个引用
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*/
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RefPtr<T> Acquire(const ObjectBaseInfo *osi,const SourceCodeLocation &scl);
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void Release(RefPtr<T> *rp,const SourceCodeLocation &)
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{
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if(!rp)return;
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}
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};//template<typename T> class RefObject
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template<typename T> class RefPtr
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{
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RefObject<T> *ref_obj;
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public:
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RefPtr()
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{
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ref_obj=nullptr;
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}
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RefPtr(RefObject<T> *ro)
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{
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ref_obj=ro;
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}
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~RefPtr()
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{
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if(ref_obj)
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ref_obj->Release(this,HGL_SCL_HERE);
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}
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bool IsValid()const
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{
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if(!this)return(false);
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if(!ref_obj)return(false);
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if(!ref_obj->obj)return(false);
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return(true);
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}
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operator T *()
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{
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return ref_obj->obj;
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}
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void Release(const SourceCodeLocation &scl)
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{
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if(!ref_obj)return;
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ref_obj->Release(this,scl);
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}
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};
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#define ACQUIRE_REF(ref_object,self) ref_object->Acquire(&self->GetObjectBaseInfo(),HGL_SCL_HERE);
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#define REF_PTR_RELEASE(obj) obj->Release(HGL_SCL_HERE);
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class TestTexture:public BaseObject
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{
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CLASS_BODY(TestTexture)
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};
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class TestMaterial:public BaseObject
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{
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CLASS_BODY(TestMaterial)
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RefPtr<TestTexture> texture;
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public:
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void Init(RefObject<TestTexture> *ref_tex)
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{
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texture=ACQUIRE_REF(ref_tex,this);
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}
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};
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void test2()
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{
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RefObject<TestTexture> ref_tex1=new TestTexture;
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TestMaterial *mtl=new TestMaterial;
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mtl->Init(&ref_tex1);
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}
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int main(int,char **)
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{
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return 0;
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} |