#include #include #include #include using namespace hgl; constexpr const size_t TEST_COUNT=1000000; int main(int,char **) { std::random_device rd; std::mt19937 gen(rd()); std::uniform_real_distribution<> dis_01(0, 1); std::uniform_real_distribution<> dis_360(0, 359); Transform *t=new Transform[TEST_COUNT],*tp; Matrix4f *m=new Matrix4f[TEST_COUNT],*mp; tp=t; mp=m; double st,et; Vector3f r_vec; for(int i=0;iSetRotation(r_vec,dis_360(gen)); r_vec.x=dis_360(gen); r_vec.y=dis_360(gen); r_vec.z=dis_360(gen); tp->SetScale(r_vec); r_vec.x=dis_360(gen); r_vec.y=dis_360(gen); r_vec.z=dis_360(gen); tp->SetTranslation(r_vec); ++tp; } tp=t; st=GetDoubleTime(); for(int i=0;iGetMatrix(); ++tp; ++m; } et=GetDoubleTime(); std::cout<<"Transform::GetMatrix() "<