added VGA8.F8
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@@ -149,8 +149,8 @@ bool InitBitmapFont()
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if(!LoadBitmapFont())
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return(false);
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CHAR_BITMAP_WIDTH=GetCharWidth();
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CHAR_BITMAP_HEIGHT=GetCharHeight();
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CHAR_BITMAP_WIDTH=8;
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CHAR_BITMAP_HEIGHT=16;
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return(true);
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}
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@@ -385,7 +385,7 @@ private:
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void DrawChar(const char ch,const uint x,const uint y)
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{
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const uint8 *sp=GetBitmapChar(ch);
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const uint8 *sp=Get8x16Char(ch);
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if(!sp)return;
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