added VGA8.F8
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@@ -6,7 +6,4 @@ using namespace hgl;
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bool LoadBitmapFont();
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void ClearBitmapFont();
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const uint GetCharWidth();
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const uint GetCharHeight();
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const uint8 *GetBitmapChar(const char ch);
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const uint8 *Get8x16Char(const char ch);
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