gb18030 -> utf8

This commit is contained in:
hyzboy 2025-01-10 03:39:00 +08:00
parent c19c034b31
commit 1e6af4a59e

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@ -12,8 +12,8 @@
using namespace hgl; using namespace hgl;
using namespace hgl::bitmap; using namespace hgl::bitmap;
uint POSITION_SCALE_RATE=100; //位置缩放比例,unreal中单位为cm uint POSITION_SCALE_RATE=100; //位置缩放比例,unreal中单位为cm
uint64 BATTLE_FIELD_ID=0; //战场ID uint64 BATTLE_FIELD_ID=0; //战场ID
constexpr const uint CHAR_WIDTH=8; constexpr const uint CHAR_WIDTH=8;
constexpr const uint CHAR_HEIGHT=16; constexpr const uint CHAR_HEIGHT=16;
@ -27,7 +27,7 @@ DrawGeometryRGB8 *draw_bmp=nullptr;
using TraceList=List<Vector2i>; using TraceList=List<Vector2i>;
ObjectMap<uint,TraceList> PlayerTrace; //玩家轨迹 ObjectMap<uint,TraceList> PlayerTrace; //玩家轨迹
Vector3u8 *PlayerColor=nullptr; Vector3u8 *PlayerColor=nullptr;
@ -333,4 +333,4 @@ int os_main(int argc,os_char **argv)
ClearBitmapFont(); ClearBitmapFont();
return(0); return(0);
} }