From 1e6af4a59efd8ec9881b54a6283d92f49c300f65 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Fri, 10 Jan 2025 03:39:00 +0800 Subject: [PATCH] gb18030 -> utf8 --- PlayerTraceChart2D.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/PlayerTraceChart2D.cpp b/PlayerTraceChart2D.cpp index 0c54ad5..08036a6 100644 --- a/PlayerTraceChart2D.cpp +++ b/PlayerTraceChart2D.cpp @@ -12,8 +12,8 @@ using namespace hgl; using namespace hgl::bitmap; -uint POSITION_SCALE_RATE=100; //位置缩放比例,unreal中单位为cm -uint64 BATTLE_FIELD_ID=0; //战场ID +uint POSITION_SCALE_RATE=100; //浣嶇疆缂╂斁姣斾緥,unreal涓崟浣嶄负cm +uint64 BATTLE_FIELD_ID=0; //鎴樺満ID constexpr const uint CHAR_WIDTH=8; constexpr const uint CHAR_HEIGHT=16; @@ -27,7 +27,7 @@ DrawGeometryRGB8 *draw_bmp=nullptr; using TraceList=List; -ObjectMap PlayerTrace; //玩家轨迹 +ObjectMap PlayerTrace; //鐜╁杞ㄨ抗 Vector3u8 *PlayerColor=nullptr; @@ -333,4 +333,4 @@ int os_main(int argc,os_char **argv) ClearBitmapFont(); return(0); -} \ No newline at end of file +}